gdd:game_dev_document

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gdd:game_dev_document [2023/03/03 14:49] – [Core] Namegdd:game_dev_document [2024/12/23 12:36] (current) – external edit 127.0.0.1
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 ==== Summary ==== ==== Summary ====
  
-**First-Person Shooter where the player’s character is seeking revenge for the murder of his best friend.**+**Sci-Fi Third-Person Action Shooter where the player’s character is seeking revenge for the murder of his best friend.**
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-{{ :media:2023-02-18-edited.png?nolink&600|}} +  Must earn enough credits to take the fight to the enemy.
-  Unordered List ItemMust earn enough credits to take the fight to the enemy.+
   * Receives "Jobs" from patrons they meet along their journey and earns credits and experience.   * Receives "Jobs" from patrons they meet along their journey and earns credits and experience.
   * Credits from jobs are spent on equipment upgrades and information to further their quest for revenge.   * Credits from jobs are spent on equipment upgrades and information to further their quest for revenge.
   * Experience from jobs provides talent unlocks and eventually powerful perks.   * Experience from jobs provides talent unlocks and eventually powerful perks.
 +<carousel interval="5000"> 
 +{{ :media:2023-02-18-edited.png?nolink&600|}} 
 +{{ :media:202302121057_polygon-sci-fi_worlds_-_synty_studios.png?nolink&600|}} 
 +{{ :media:shop_1.png?nolink&600 |}} 
 +{{ :media:202302121100_polygon-sci-fi_city_-_synty_studios.png?nolink&600 |}} 
 +</carousel>
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 ==== Core ==== ==== Core ====
 These are the Core Concepts of the game. Used as a reference throughout the design and development process. A new feature, mechanic, or cool idea must be run through the Core Concepts before becoming part of the game. These are the Core Concepts of the game. Used as a reference throughout the design and development process. A new feature, mechanic, or cool idea must be run through the Core Concepts before becoming part of the game.
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-{{fa>bank?fw}}[[gdd:design_pillars| Design Pillars]]+{{fa>bank?fw}}[[gdd:core:design_pillars| Design Pillars]]
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-{{fa>retweet?fw}}[[gdd:game_loops| Game Loops]]+{{fa>retweet?fw}}[[gdd:core:game_loops| Game Loops]]
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-{{fa>trophy?fw}}[[gdd:player_motivation_progress| Player Movivation and Progress]]+{{fa>trophy?fw}}[[gdd:core:player_motivation_progress| Player Movivation and Progress]]
 ==== Features ==== ==== Features ====
 +These are the features of the game. They’re game mechanics that apply throughout the entirety of the game. 
 +\\ 
 +{{fa>location-arrow?fw}}[[gdd:features:| Features (Mechanics)]]
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 ==== Content ==== ==== Content ====
 +This is the content of your game. They’re things that can change depending on where the player is at in the game. Depending on the type of game you’re making you might not need all of these pages or they might look very different. 
 +\\ 
 +{{fa>comments?fw}}[[gdd:content:narrative_summary| Narrative Summary]] 
 +\\ 
 +{{fa>child?fw}}[[gdd:content:characters| Characters]] 
 +\\ 
 +{{fa>group?fw}}[[gdd:content:factions| Factions]] 
 +\\ 
 +{{fa>map-marker?fw}}[[gdd:content:level_summaries| Level Summaries]]
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-[[sidebar]]