Show pageOld revisionsBacklinksBack to top This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. <jumbotron> ====== Game Modes ====== </jumbotron> \\ Game mode controls the game's difficulty setting. The player chooses the setting during the New Game process and can not be changed once the game starts. "Normal" is the default option but "Easy" and "Difficult" options are also available. \\ \\ * **Normal** * The player's character progresses at a normal rate. * Loot and experience earned are at a normal rate * Health and Damage Reduction values are at optimum levels * Enemies' health and Damage Reduction are at optimum levels. * The number of enemies encountered is at optimum levels. \\ * **Easy** * The player's character progresses at an increased rate. * Loot and experience earned are at a higher rate * Health and Damage Reduction values are at higher levels * Enemies' health and Damage Reduction are at lower levels. * The number of enemies encountered is at lower levels. \\ * **Difficult** * The player's character progresses at a decreased rate. * Loot and experience earned are at a lower rate * Health and Damage Reduction values are at lower levels * Enemies' health and Damage Reduction are at higher levels. * The number of enemies encountered is at higher levels. \\ \\ {{:media:new_game.png?nolink&600 |}}