Sci-Fi Third-Person Action Shooter where the player’s character is seeking revenge for the murder of his best friend.
These are the Core Concepts of the game. Used as a reference throughout the design and development process. A new feature, mechanic, or cool idea must be run through the Core Concepts before becoming part of the game.
Design Pillars
Game Loops
Player Movivation and Progress
These are the features of the game. They’re game mechanics that apply throughout the entirety of the game.
Features (Mechanics)
This is the content of your game. They’re things that can change depending on where the player is at in the game. Depending on the type of game you’re making you might not need all of these pages or they might look very different.
Narrative Summary
Characters
Factions
Level Summaries